Travel and Eat the World
This video game was created in P5Js. It represent my love for traveling, showing my favorite cities, and the foods I enjoyed there.
The purpose of the game is to move the airplane with the arrow keys and land on the city box. This action will make the food from that city fall from the sky. Before a new city box appears on the screen, the player has to collect as many dishes as possible by flying over them.
Design and Pseudocode
I selected my favorite four cities and I paired them with the traditional food that I like. Guayaquil (Ceviche), New York (Burger), Berlin (Beer), and Budapest (Goulash). Even though we could argue that some of the selected food or drink are not originally from those cities, they have become part of their traditional cuisine. Once the player collects all the food, a final note appears encouraging the player to keep traveling and eating more.
I sketched and created flowcharts to understand the components of the game, and how those components could interact with each other. I used pseudocode and code to make those interactions possible. The final video game was written in P5js.